To participate in an official FAB tournament, a player must have a GEM player ID. At the conclusion of the tournament, XP points are added, and ELO rating is added or removed from their GEM player ID account based on the event type and formulas set out in this document.
XP is available at all Flesh and Blood tournaments.
The winner of an official Flesh and Blood match gains 1 XP * the event type modifier. For example, an Armory Event has a x3 XP modifier. A player will gain 3 XP for each match they win.
|Tier||Event Type||Event Level||XP Modifier||ELO rated (K-factor)|
|2||Armory Event, Pre-release||Casual||x3||No|
|3||Premier in-store events||Casual||x6||No|
|4||The Calling, National Champs||Professional||x3||Yes (32k)|
|5||World Championship||Professional||x3||Yes (64k)|
ELO rating is available only at professional level tournaments. Each player’s starting ELO rating is 1500.
A player’s ELO rating is represented by a number which may change after the outcome of a ranked match. After every ranked match, the winning player takes points from their opponent. The difference in rating between the two players determine the total number of points gained and lost. If the higher rated player wins, less rating is gained than if the lower rated player wins. In the event of a draw, the lower rated player will gain rating from the higher rated player.
Rating Points Staked
In each round of ranked play, players have the opportunity to win or lose rating points. At the end of the round:
- The winner’s rating will increase by the stake and the loser’s rating will decrease by the stake. If the stake is less than 1 point it will be rounded up to one point.
- If the match is drawn, the higher ranked player’s ranking will decrease by the stake and the lower ranked player’s ranking will increase by the stake.
- If the match is a double loss, the players rankings will not change.
The number of rating points at stake is based on the formula below;