Ultimate Pit Fight (Multiplayer)

The roar of the crowd… the taste of blood… the crunch of bone beneath your heel… Make them tremble with fear, as you stake your claim upon the battlefield. Only the strongest will survive, and reap the sweet rewards of victory. When the tide turns against you, call upon your allies, for there will be glory enough for all.

Welcome to the Ultimate Pit Fight…

UPF Logo Full

Ultimate Pit Fight (UPF) is an action-packed casual format for Flesh and Blood, bringing with it a host of new and exciting interactions and experiences in addition to the thrilling combat mechanics of the base game.

  • This is a multiplayer format
  • This is an open format, where all FAB cards can be played
  • It's a social format. Politics, intrigue, backstabbery, alliances, and laughter are all encouraged

We'll provide some general guidelines here about how to play UPF both in-store and around the kitchen table, but it's ultimately up to you and your friends to determine how to play the UPF mode. Don't hesitate to make any changes that your playgroup may desire!

Deck Construction

Players start with a 60-card deck, and a 20-card maximum inventory of weapons and equipment... and of course a hero card!

For multiplayer, we recommend using young heroes. For the purposes of UPF, all heroes (including Ira, Crimson Haze from Welcome Deck 2019) may be used!

A deck may contain up to 3 copies of each unique card. A card is unique if it has a different card name or pitch value from any other card. (e.g. Sink Below pitch {r} is unique from Sink Below pitch {r}{r}{r}. You can have up to 3 copies of each version of Sink Below in your deck.)

Just as in regular FAB, a deck may only contain Generic cards, and cards with the same class as your hero card.

Card Legality

All Flesh and Blood cards are legal for multi-player format. (This includes all cards from Welcome Deck 2019, and special promos such as Go Bananas)

Structure & Rules

It's easy to get started with UPF!

  • You may only attack players to your immediate left or right
  • You may only target heroes to your immediate left or right
  • You can only defend yourself
  • A combat chain targets a single player. If the attacking player wants to split their attacks between multiple opponents, they must close the current combat chain, and then open a new combat chain targeting the other player they wish to attack. (eg. A player cannot play Head Jab, targeting opponent A, and then Open the Center, targeting opponent B, on the same combat chain. They would need to close Head Jab's combat chain, and then open a new combat chain with Open the Center targeting opponent B)

All other rules are the same as in regular FAB, including the first turn of the game rule. (All players draw cards up to their hero's intellect at the end of the first turn).

Start of Game Procedure

  1. Players come to the table with a 60 card deck
  2. Players reveal their hero card
  3. Players select the equipment and weapon(s) from their inventory they will use for the game
  4. Randomly determine which player starts
  5. All players draw cards up to their hero’s intellect, and turns proceed around the table clockwise

End of Game Procedure

Not applicable. Play until one hero is left standing!

Frequently Asked Questions

How does "Intimidate" work in Ultimate Pit Fight?

Intimidate - A brute mechanic that showcases how frightening a brute is to its enemies. Intimidate removes a random card from a hero's hand making it more difficult to defend. (Target hero banishes face down a random card from their hand. At the beginning of the end phase, return all cards banished this way to their owners hand.)

In UPF mode, Intimidate allows you to target any Hero you could normally target.

When can "Instant" cards be played?

Instant - Instant cards are powerful because they offer flexibility. They don’t require an action point to play.

In UPF mode, Instant cards can be played during any player's action phase, and they can be played in response to other cards and effects.

How do conditional effects that trigger based on "your opponent", like Scar for a Scar, work?

In UPF, all other players are considered collectively "the opponent".

Using Scar for a Scar as an example, it would gain go again when you have less life than any other player, not just the one you are attacking with Scar for a Scar.

Can I use Go Bananas to search for and play a card that is a different class than my hero?

Yep, go bananas with that!


This document was last updated on the August 28, 2020.