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Card Legality Policy

We believe card legality and format management is a vital element to earning the respect of TCG fans and achieving longevity as a game system.

Our philosophy to card legality has been built into the DNA of our product design and organised play program, and aims to:

  • Create dynamic metagames for constructed tournament play
  • Support long term utility of card ownership

New Card Legality Date

New cards become legal for official tournament play on the release date of the product they are from.

Special Use Promos

The following special use promos are not legal for Classic Constructed, Blitz, Living Legend, or Commoner official tournament play:

Revolving Card Legality – Living Legend

Flesh and Blood uses a revolving card legality model where cards flow in and out of being legal for tournament play.

A tournament legal constructed deck may only include generic cards and cards that share the same class and/or talent as the hero card used. Therefore, it’s hero cards which ultimately determine the tournament legality of all non-generic cards that exist in Flesh and Blood.

A hero stops being legal when it has attained Living Legend status (but will remain legal in Living Legend format).

Becoming a Living Legend

A Living Legend check will occur every Monday (United States time). At the time of this check, any hero that has crossed the threshold officially attains Living Legend status. That hero, along with their signature weapon, will no longer be legal for official tournament play effective from the Friday of that same week.

The threshold is 1000 points.

Gaining Living Legend Points

A hero gains Living Legend points by winning tournaments that award Living Legend points.

During their first year of legality, a hero’s earned points are halved. During their second year, earned points have no multiplier. In all other subsequent years, earned points are multiplied by 1.5.

Living Legend points by event type and the leaderboards are available here:


Classic Constructed


Classic Constructed includes every Flesh and Blood card, with the following exceptions:

  • Young hero cards.
  • Heroes and weapons that have attained Living Legend status.
  • Cards that have been banned.
  • Special use promos.

Living Legend

The following hero and weapon cards have attained Living Legend status and are not legal in Classic Constructed:

HeroSignature Weapon
Aurora, Shooting StarStar Fall
Azalea, Ace in the HoleDeath Dealer
Bravo, Star of the Show
Briar, Warden of ThornRosetta Thorn
Chane, Bound by ShadowGalaxxi Black
Dash, Inventor ExtraordinaireTeklo Plasma Pistol
Dromai, Ash ArtistStorm of Sandikai
Enigma, Ledger of AncestryCosmo, Scroll of Ancestral Tapestry
Iyslander, StormbindKraken’s Aethervein
Lexi, LivewireVoltaire, Strike Twice
Nuu, Alluring DesireBeckoning Mistblade
Oldhim, Grandfather of EternityWinter’s Wail
Prism, Sculptor of Arc LightLuminaris
Viserai, Rune BloodNebula Blade
Zen, Tamer of PurposeTiger Taming Khakkara

Banned

The following cards are banned in Classic Constructed:

  • Art of War
  • Awakening
  • Ball Lightning
  • Belittle
  • Berserk
  • Bloodsheath Skeleta
  • Bonds of Agony
  • Bonds of Ancestry (Blue)
  • Bonds of Ancestry (Yellow)
  • Cash In
  • Count Your Blessings
  • Crown of Seeds
  • Drone of Brutality
  • Duskblade
  • Golden Tipple (Red)
  • Golden Tipple (Yellow)
  • High Octane
  • Orihon of Mystic Tenets
  • Plume of Evergrowth
  • Plunder Run
  • Scepter of Pain
  • Stubby Hammerers
  • Talk a Big Game
  • Tome of Aetherwind
  • Tome of Divinity
  • Tome of Fyendal
  • Tome of Firebrand
  • Zephyr Needle


Silver Age


Silver Age is a fun and fast format, featuring young heroes. Silver Age includes every Flesh and Blood rare, common, and basic (formerly known a token) rarity card, with the following exceptions:

  • Adult hero cards (A hero card must have the “Young” subtype to be legal in Silver Age).
  • Heroes and signature weapons that have been rotated out of official tournament play (as of November 13, 2025, all rare, common, and basic young heroes will be legal to play. Hero legality will be determined each season by a community voting system. More information on this system will be released at a later date).
  • Cards that have been banned.
  • Special use promos.

Banned

The following cards are banned in Silver Age:

  • Aether Flare
  • Aether Ironweave
  • Amulet of Ice
  • Ball Lightning
  • Belittle
  • Bonds of Ancestry
  • Cash In
  • Count Your Blessings
  • Deadwood Dirge
  • Drone of Brutality
  • Electromagnetic Somersault
  • Fate Foreseen
  • Fiddler’s Green
  • Flic Flak
  • Goliath Gauntlet
  • Heartened Cross Strap
  • Honing Hood
  • Mask of Three Tails
  • Nimby
  • Old Knocker
  • Plunder Run
  • Rake the Embers
  • Ragamuffin’s Hat
  • Reality Refractor
  • Rootbound Carapace
  • Rosetta Thorn
  • Seeds of Agony
  • Sigil of Solace
  • Sink Below
  • Snapdragon Scalers
  • Stubby Hammerers
  • Vest of the First Fist
  • Vigorous Smashup
  • Waning Moon
  • Zephyr Needle

Blitz


Blitz is a fun and fast format, featuring young heroes. Blitz includes every Flesh and Blood card, with the following exceptions:

  • Adult hero cards (A hero card must have the “Young” subtype to be legal in Blitz).
  • Heroes and weapons that have attained Living Legend status.
  • Cards that have been banned.
  • Special use promos.

Living Legend

The following hero and weapon cards have attained Living Legend status and are not legal in Blitz:

HeroSignature Weapon
BriarRosetta Thorn
ChaneGalaxxi Black
DashTeklo Plasma Pistol
Ira, Crimson HazeEdge of Autumn
IyslanderKraken’s Aethervein
KanoCrucible of Aetherweave
Kassai, Cintari Sellsword
OldhimWinter’s Wail
RhinarRomping Club
Victor GoldmaneMiller’s Grindstone
ViseraiNebula Blade

Banned

The following cards are banned in Blitz:

  • Aether Flare
  • Aether Wildfire
  • Art of War
  • Awakening
  • Ball Lightning
  • Belittle
  • Berserk
  • Bloodsheath Skeleta
  • Bonds of Ancestry
  • Cash In
  • Channel Lightning Valley
  • Count Your Blessings
  • Drone of Brutality
  • Duskblade
  • Flicker Wisp
  • Hadron Collider
  • Heartened Cross Strap
  • Mask of the Pouncing Lynx
  • Orihon of Mystic Tenets
  • Snapback
  • Storm Striders
  • Stubby Hammerers
  • Talk a Big Game
  • Tome of Aetherwind
  • Tome of Divinity
  • Tome of Fyendal
  • Tome of Firebrand
  • Traverse the Universe
  • Zephyr Needle


Living Legend


Living Legend format includes every Flesh and Blood card (including heroes and weapons that have obtained Living Legend status), with the following exceptions:

  • Young hero cards.
  • Cards that have been banned.
  • Special use promos.

Banned

The following cards are banned in the Living Legend format:

  • Carrion Husk
  • Crown of Seeds
  • Kraken’s Aethervein
  • Rosetta Thorn
  • Zephyr Needle

Restricted

The following cards are restricted in the Living Legend format. A registered deck can contain up to 1 copy of a restricted card:

  • Awakening
  • Bonds of Ancestry
  • Electromagnetic Somersault
  • Count Your Blessings
  • Crippling Crush
  • Cull
  • Deadwood Dirge
  • Oaken Old
  • Open the Flood Gates
  • Succumb to Temptation


Commoner


Commoner is a casual play format featuring young heroes. Commoner includes every Flesh and Blood card that has been printed as a common or token, plus weapons, equipment, and heroes that have been printed as commons or rares, with the following exceptions:

  • Adult hero cards (A hero card must have the “Young” subtype to be legal in Commoner).
  • Cards that have been banned.
  • Special use promos.

Banned

The following cards are banned in Commoner:

  • Aether Ironweave
  • Amulet of Ice
  • Belittle
  • Reality Refractor
  • Rosetta Thorn
  • Stubby Hammerers
  • Waning Moon
  • Zephyr Needle


Ultimate Pit Fight (multiplayer)


Ultimate Pit Fight (UPF) is a casual play format. UPF includes every Flesh and Blood card, including special use promos, with the following exceptions:

  • Go Bananas is banned in official events (We encourage play groups to continue to enjoy Go Bananas for social play).
  • Yorick, Weaver of Tales is banned in official events (We encourage play groups to continue to enjoy Yorick for social play).

It is recommended that UPF is played using young heroes and adjudicator heroes.