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Dash


Dash I/O
Dash, Database

No one epitomizes the City of Wonder like Dash Teklo.

She is the kind of citizen Teklovossen himself counted on: intelligent, innovative, and able to see potential at every turn. Even as a young inventor full of wild ideas, Dash stood apart from her mechanologist peers.

Born to scientists from Teklo Industries, Dash grew up surrounded by some of the greatest minds in all of Rathe. Many view her as a whizbang in an otherwise stable system, her exploits and energetic nature often getting her into trouble. No matter how hard these Teklo elites try, they cannot get her to toe the industry line. And understandably so! An optimistic outlier, Dash is bored by the rigid dullness of Metrix’s scientific class, and will do anything to avoid becoming just another pencil-pushing whitecoat.

As she has grown and explored, Dash has fallen in love with the city, embracing all the goods and bads that lay within. Some of her fondest memories are of her anti-legal antics with the Rosario Hills kids, their devious fun and games spanning the skyscrapers of the Expanse and the dingy digs of Lowlake.

Perhaps that’s why, against her better judgment, she still listens to Maxx Nitro and his hairbrained schemes?

The longer she spends with the anarchists, the deeper into conspiracy she falls. And there’s truth in their theories. More going on than the Iron Assembly allows its citizens to know.

But what?

Dash is equipped and ready to find out.

Ghost in the Shell

From concept to creation. Whatever technology passes through Data Doll’s processor can be reverse engineered, and replicated by this advanced automaton. Construct a deck with plenty of boost cards to get the Furnace Heart working overtime, and you’ll soon see the latest mech tech rolling off the production line.

Cracking the Code

Data Doll’s unmatched processing power is the perfect tool to compliment Dash’s extraordinary ingenuity. Dash thinks up an invention and Data Doll provides the computations needed to construct it. Together they can produce groundbreaking technology in an instant!




story

Everybody has to grow up. Even us troublemakers. And especially those with Teklo as a last name. Not that I’m complaining. When Mom—I mean, Thiroux—offered me the assistant position, I jumped at it. The mech mods coming out of the labs puts my accelerator augments to shame. At Teklo Industries you really can make a difference. I’m making a difference. Besides, working there gives me access to even bigger and better toys!

Sure, corporate life has many a dull moment. Times like that, my mind will wander back to the hijinks of my youth with the Rosario kids—especially rat boy Ricky—but at least I still have Maxx to hang with when the need for adventure calls.

Maxx is one out of the box. He’s adamant the Iron Assembly is spying on everyone. He says we’re all slaved to the systems. Peripherals driven by ones and zeros. He’s always looking over his shoulder, afraid of who’s listening and watching. No matter how often I remind him of the wonder all around us; of the breakthroughs and progress throughout the city, the conversation loops, Maxx ranting about smashing this and that.

Turns out, he’s right and he’s wrong. It’s not the systems that control us. It’s not the technology that controls us. It’s our own imaginations, or lack thereof. When you’re surrounded by bad ideas, come up with a good one. Follow your curiosity. That’s where opportunity lies. I saw an inspiring opportunity and I took it. I don’t know where it’ll lead, but that’s creativity for you.


Bright Lights is a standalone booster set that launches players into the bustling neon-streaked streets of Metrix, where ambition meets innovation, and the future is reinvented daily by giant tech conglomerates promising that you too can “Become more than human!”